starsector fps drop. New to the game, got a RTX 2070 super, game installed on a m. starsector fps drop

 
New to the game, got a RTX 2070 super, game installed on a mstarsector fps drop

Other things can help too, but even with ~20 colonies and 9 in a single system and lots of big battles/large fleets it's working great for me. The asteroid ship pack is a simple ship pack that adds ships made from asteroids that can spawn on pirate and independent fleets. 2. Current Issues/To Do. By rare items, I mean stuff that can be acquired only through commission or lucky drop from combat (against major or hidden factions). Add a Comment. I went from mid 30's to mostly keeping 60fps the whole time. ago. I am having a strange problem with FPS though. My modded game of Starsector keeps popping up and saying memory leak detected. Initial load will drop in 13-15 FPS, but once stabilized it'll reach around 50-54 (drops to 30 when in crowded system). Starsector not using gpu (desktop) Fractal Softworks Forum. 5. So, onto the good stuff along with their default values: "campaignSpeedupMult":2, Increasing the number to X will make the game move X times as fast when you press shift on the map screen. Colony growth speed. Vendors specify how bad of a deficiency is, and how many units they will extra on depending on the severity of the deficiency. Hi! Im having issues (vanilla) with my FPS being stuck at max 20fps, both in menu and ingame. You can also press the caps lock key to toggle fast mode at your leisure. This won't address the issue that the more ships you allow deployed, the more hesitant the AI becomes because of. json This directory should hopefully be similar to your own installation. I'm playing on a P. Though it is in-development, you can purchase Starsector now at a discount to gain access to ongoing builds. csv find Collums AO AP and row 87. json" and change. Open that sucker in a text editor like Notepad. Add Legacy class Star Destroyer, Sabaoth Destroyer, Republic and CIS Transport ships;. They are a fairly common drop from Motherships. I'm on windows. Force disable anti-aliasing through the intel driver. It also appears to be hard-coded that god awful teal. Force disable anti-aliasing through the intel driver. If you ask on the discord they can give you files for that. I can currently play one or two battles, or do two rounds of colony management before the loss of performance becomes annoying. You should be OK. bat (depending on how you start Starsector) to begin with "java" instead of ". Vsync in Settings. 7!Hold Shift and right click to add 1 more to the stack you're "holding", left click to drop 1 from the stack Either ctrl or alt (can't remember right now honestly) and click to move the entire stack. The performance percentage in the top left seems to stay around 10-15%, and this doesn't happen running it in Windows on the same machine. Reinstall the game from the installer file or media. Crypto It prevents asteroid impacts, plus reduces terrain movement penalties. The game ran smoothly through all this at 60 FPS, saving and loading each took less than a second, I could navigate menus as fast as I could push the buttons, didn't have any lag or FPS drops that I could notice, and I could launch the game and be playing within 10-15 seconds: life was good. 1. The fact that we have to do all this bullshit to try and play the game properly should never ever ever ever happen. I used as many mods I could with max battles size, ran every test at least 3 times and got this on benchmark test of starsector. Control-capslock toggles the game to run in as-fast-as-possible mode. Revenant in an older post -. json" and change. So I'm getting FPS drops on the overworld and in battles. Meaning you can't control the rest of your fleet as well as your one ship. 1a gameplay! Starsector ( formerly Starfarer ) is an open-world single-player RTS space-combat game with roleplaying, exploration and economi. 3. 03. Performance in battle is also abysmal when anything more serious starts to happen. Developer indicates game mostly uses display lists with some VBOs (so !7078 (merged) may help) and that transitions are “just rendering the same things with different transparency, and a black quad over the entire screen”. Method 4: Disable Intel Turbo Boost Technology. ago. I suspect allocating 56GB of ram is your problem, Java is not properly equipped to handle more than 8, by allocating more (signifigantly more) than that, you are likely causing Java to have a meltdown. They get like 15 fps in normal battles. This mod is for you! Hold the middle mouse button and the game becomes 2x faster. Starsector is highly customizable even without mods so you can tweak it to your liking. Even with that you will continue to have performance issues because you do not have eneough ram to run the game and your OS. 16. FPS will drop to like 16 (although it's definitly more like 5) and the idle rate hits 0% hard. Suggestions to improve fps/performance on Ryzen 5 system with 3060ti. • 10 mo. 5gb :9 fps, 7gb : 9 fps. 4 comments. Ship. Version 0. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. I play on linux, on a pretty big host and I regularly encounter small freezes (during combat, mainly) and FPS drops, down to 15, while traveling in-system or in hyperspace, especially if I speed up time. Uses modern OpenGL rendering techniques to efficiently render custom engine plumes. 1a – Updated mod description with the default controls – Added option to suppress indicator messages. Betas are fairly useful, using a single beta on a colony does not attract much attention. I'm on mobile, but there should be some settings you can change in the configuration files. 5. But after killing some of the ships it started to reach the 40-50 fps range again. It drops to a. Thankfully, in Windows 10 you can easily achieve this mode through the Power Options window. My settings: - vmparams RAM set to 8192. Members Online. instal and changed the vmparams in the main folder + exe and afterwards in the . When using mods, just flying around drops me to 21FPS, and when using speedup mod it drops to 15FPS, at first i thought it was because of the heavily modded game, but then i turned off all the mods did a clean install and ran the game vanilla (with 8gb RAM changes), only to find out i have around 45-52 FPS when not moving. Open that sucker in a text editor like Notepad. This caused the clocks to be hit sometimes and then at other times drop to as low at 100MHz. Once the many, many factions start really growing and the Templars pop up, then it goes from using about 6'ish GB of vram when starting a new game and ends up using 9GB+ and goes from being perfect to becoming unplayable at that point. Then the very next battle will drop down to 8-10 . 9a. Now normally starsector works fine in Fullscreen, but for me it has an issue where I alt tab out and back in it might be fine but sometimes it starts having a glitch where it only gives me 1 change of frame on screen every so often, it allowed me to slowly save and quit but it takes a long time for the. I've been using it with Starsector btw. I also stored 10,000 materials in a stable orbit ready for a return trip. On discord they suggest not to go past 8 (and fall back to 6 if you get issues with 8) but it‘s possible and can help sometimes to go past 8. 7. Code says "uaf_elite_bp, no_bp_drop, restricted, no_drop_salvage, no_dealer" So you have to find the advanced/elite blueprint of UAF you can not get it from salvage or raiding. In the past I've heard that Vayra's Sector and/or Starship Legends might have some sort of problem like that but I've never tested that myself. json file to allow you to transfer items. DarknightK • 2 yr. Rig: AMD 5600X CPU 32 Gig RAM 3080 GPU game is installed on a fast NVMe SSD (Samsung 980 pro). I have ryzen 5 3600 and rx 5700 xt and the game can drop to to 6 fps when switching back and forth between missions in mission select window in the main menu. json file. Following that thought processing, I have my solution, I have since added more and more Ram till the memory leaks stop being a problem. Best. 30 - 0. New patch is the perfect time to drop in, welcome to the community. i play with a truckload of mods (90) myself, most of them being QoL, Factions or just "more ships / weapons" ect. #12. 5GHz 8GB RAMHi guys, just got this cool game. It's either single or dual threaded (game+draw)). Note that V-Sync must be turned off to make FPS limiter work. The subreddit for all things related to Modded Minecraft for Minecraft Java Edition --- This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft. 2 - Combat FPS Booster (fractalsoftworks. intrinsic_parity. This video guide goes over the very simple plug-and-play approach Starsector takes in introdu. 96 update?. Games crashing and fps drops I have a decent setup with a 3070, 17 11700k, 32 gbs ram, and z590 motherboard, but even on low intensity games I get fps drops and weird audio bugs. As the title says, so be careful when updating them as for some reason my fps went from 45 to 60 depending if I time sped up, to 5fps whilst orbiting a planet. Campaign is very slow, combat is normal. So that when entering a menu the FPS drops, sometimes below 20, and then at some point, usually because you've been in a menu too long, the FPS drop switches to the game itself and the menus are at normal FPS, though the degradation eventually spreads. Saw that Industrial Evolution had an update. Is there a fix to massive FPS hits on Intel or Map screen? Allocated 8 gigs of ram to this, only makes me use 20% during the FPS hit. True. Salvage from various derelicts, planetary ruins, and so. /shrug :) Mode_ • 8 yr. In the vmparams file, replace the text "-Xms1536m -Xmx1536m" with the memory you want to allocate to Starsector. 30 - 0. The Groups rare_tech and rare_tech_low are those who are responsible for the Domain-Tech items you find. Freezes are "just" 1-2 seconds for me, but I also have these fps drops to 20 and below very frequently. 3. Here's my modlist, maybe something is slowing it down. Re: Low FPS after battles during campaign. exe through the NVIDIA control. Low FPS. For every ~10 fleets downed in orange and red warning beacon sector, about 50% of the time I get a gamma core, if I'm lucky I might get a beta 20% of the time. This improves FPS and stuttering on this game. kurtwulfgang Ensign Posts: 9 FPS issues, low performance « on: October 21, 2020, 07:50:06 PM » I'm having low fps in game, around 15-25 fps in big battles. - Disabling Vsync, setting the openGL stuff on the 970 GTX in the control panel. As title suggests. There's also better Neutrino scanner, better Remote survey and better Emergency burn, obtained by beating another 3 bosses. Go into the game's config file and find the settings for "Easy" mode. Best. Dev mode can be activated by editing settings. Suggestions to improve fps/performance on Ryzen 5 system with 3060ti. Nevermind, it only worked for about a minute. Click Command at the bottom of the screen and then select Doctrine. To enable choosen preset, just download settings file, rename it to settings. In other words, every ship with a d-mod will cost 20% less supplies every day to maintain. D-mod ships can be incredibly maintenance efficient. aaronrizz • 3 yr. Use other missile weapons and fighters to saturate the opponents PD and increase the chance of one hitting it's mark. Reduce fighter bound polygons for better fps performance; Version 0. When I first installed Starsector I was able to launch it but the game would "Stutter" on the menu screens, basically it would work for about 1 second then freeze for half a second and repeat. Found a ship that I could fix up that had some green hull mods, dodged the nearby scavengers that would try. exe as well as the Java. 9. when it is at 60 frames my idle is around 80%, but when it is at 30 it is 0%Also some people reported that certain AMD cards have issues with Starsector. This is true for both unmodded and modded. Look for the following section: # probability of AI core dropping from a destroyed enemy ship that had an AI core officer installedif you get close enough they drop shields. 4: Put an alpha core in your star fortress to increase its combat effectiveness. They work, and when they hit they tend to make a big difference thanks to their massive alpha. Battles used to be a steady 60 fps now 30 comments sorted by Best Top New Controversial Q&A Add a Comment More posts you may like. bat file but unfortunately the low fps keeps persisting regardless of how I start the game:. The shift in FPS makes the game jittery, but again, it only happens when I move my cursor. 0: Updated to 0. Starsector. The purpose of this mod is a performance boost, taking better advantage of GPU horsepower. Modded being a bit more of a drop. 9a. Turn on Vsync, gysync etc. Things I've discovered so far: 1. ago. FPS don't recover without a game reboot. Cataclysm boss drops item that gives that ability. Make space feel more like space!Re: [0. Even the ship outfitting is very streamlined, an actual autistic game would've given you the ship as a grid and have you manually place every thruster, weapon mount, reactor core, shield generator, and armor plate, and. r/starsector. I have a Ryzen 3400G and a 5700XT. Ive tried to change Vsync to "false", dedicate 4gb ram, and run with java 8 but with no luck. Another easy solution would be the good old cheat engine. The FPS had dropped to 15 on the overworked map, even lower during combat. Since I downloaded the new update, all the battles I'm in are locked at 30-31 FPS and I know its not my rig. ini file within the GraphicsLib folder in a program like Notepad++. Volkov Industrial Conglomerate - also known as VIC or simply The Conglomerate, is a quasi-religious transhumanist Megacorporation from the Human Domain era, focused on the bleeding. I kill those ridiculous remnant battle carriers that [Ship/Weapon pack] introduces. The monitor is most useful when drawing fire away from enemy capital ships, however, if the enemy has capitals, these battles will be going on for a while and the monitor will quickly begin to have problems due to extended deployment. 25. Starsector->Mods->GraphicsLib->GRAPHICS_OPTIONS. I've also noticed that my GPU utilizations drops significantly when this happens, but again, I don't know why. I heard that increasing the RAM allocation on the vmparams file helps with mods, changed that and didn't saw much of a improvement but I don't run any heavy mods anyway. Intermediate and advanced mode (Advanced shown): 1) Add files through the "Add" drop down menu or click on on Add Files. The main problem with the Radiant is it takes a level 5 skill that competes with another very good skill (triple built-in hullmods) You can use story points to rearrange your skills. Logged. This mod is for you! Hold the middle mouse button and the game becomes 2x faster. 4,287 Views Mark as New;Even if they DO catch you you can always refuse to turn over your cargo for a small relation drop. . Go to starsector r/starsector. -An IT professional and amateur mechanic41 votes, 15 comments. most of the time I respect the starsector modders, but I'm sorely disappointed in both sides here. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Usually after the final set of patch notes come out, the update drops shortly after. Set VSYNC to Adaptive. Industry is optional. Note that the character skills do improve your rare loot gained, which you can test by saving the game right before and then having or not having them. Also, no idea what happens if the chance goes >1 with the multiplier applied. 5. 3. Version 0. In the root of your Starsector directory, there's a file simply named "vmparams"Just lost my first campaign. 51K subscribers in the starsector community. exe>set affinity>change it to cpu 1 only> then go back into change affinity> and select all cpu cores> can help with the fps drop. It's part of the setup which instructs your colonies how to build their fleets, but it also impacts the way your ships without officers behave (as confirmed by the kind people of the Starsector Discord). I've grown fond of this combat ring/star type of abomination. DarknightK • 2 yr. So those are definitely worth getting. I upgraded to a Ryzen 7 2700x, still have the r9 390 and its incredibly smooth. This improves FPS and stuttering on this game. The ram usage from console command doesn’t seem to ever pass 50% though. A quick google search suggests that there's a compatibility issue between recent AMD cards and lwjgl,. json under Starsectorstarsector-coredataconfig. -In battles, the game mouse controls feel as if I had about 20 FPS and vsync on, even when the FPS counter shows 40-55 and vsync is forced off in the Nvidia control panel. ago. Could be a couple of causes but check that first up. I have been running battle size at max for a while and haven't had any issues, but when I started farming Alpha cores with a star fortress, my computer just can't handle the strain from the star fortress and ordo combined, even at the smallest battle size. And that I just had to be selective with what I install. 6: Engage them alongside your star fortress, deploy as many paragons as you can. Increases the render distance. A ship like the Odyssey has a high high base flux dissipation of 1,000, and a low low shield upkeep factor of only 0. Especially for gaming, the GPU is one of the most important components of a computer and directly affects performance. In fact, it always pays for itself. they are generated when you interact and salvage the entity, which is way, way after other loot is generated (as you said, at sector generation). UAF strength is strikecraft, missiles and then ballistics. 2) for alpha, beta and gamma cores respectively, and with a 1, 2, 3 and 4 times multiplier for frigates, destroyers, cruisers and capitals respectively. 1: Get Notepad++Step 2: Navigate to. Dev (Developer) Mode is used to enable some options or features that are useful for development or modding. You could restrict your mods a bit. Background. If you just want them to never get sold or used by a faction: You open every faction file in mod/data/world/factions and remove/comment out the offending ships and weapons. For example, the "basic" drop group might include fuel, supplies, metal, and heavy machinery - so we could then say "drop 10,000 credits worth of items from the 'basic' group". 3. ago. The first being the outermost, pixel wide green border that appears on some menus. This is a problem were FPS drops usually first in the menus and then switches to the game. Also tried rebooting and running the game in a lower resolution than 1080p, and turning off vsync. You can edit that value in IndEvo settings to anything you want (including disabling it completely). r/starsector • What’s the best part of the 0. Whatever the case may be, I'm getting 60 fps. My modded game of Starsector keeps popping up and saying memory leak detected. Colonies were added in version 0. I have no idea what's causing this, and even stranger is like maybe 1 battle (no matter size) will run at a smooth 60. - Change vmparams or the starsector . This helps a lot but makes all edges jagged (totally worth it). Just understand that if your pushing. 70GHz, 8GB of DDR4 RAM @ 2133MHz, and an Intel HD Graphics 620, I do experience minor frame drops in the mid and late game as well as frame drops during combat, this is with 4GB of RAM. 3. Switching to Java 8 seems to solve the issue, Thank you kind sir. Starsector is a bit weird when it comes to alt-tabbing. jreinjava. The steps I've taken to solve the problem: - Making sure the GPU was handling the game through the Nvidia control panel. "maxShipsInFleet":30, Increase the number. . json file to improve your game experience. json file in a text editor like Notepad. Use a ram management tool like Memory Cleaner. Using the Nvidia Control Panel I turned on Low latency mode to ultra and noticed a giant fps boost. Behold, I have returned to infest your nightmares once again. (I have an I3 with the stable 30 fps on big battles sometimes it drops to ~15 when a lot of ships appear instantly on the minimap or are just visible, but it regains back quickly to 30) However, that warning comes up for both my older save (slow) and newer saves (normal speed). starsector upvotes. I read somewhere that launching task manager while the game is running, going to details>grimdawn. To download notepad+, you can just go into your program files 86, fractal softworks, starsector-core, data, config, then click settings. In battle between 1-5%. Re: Starsector combat freeze after ~1hr game time (MacOS) Having removed a couple faction mods and music pack this issue doesn’t seem to be going away. The purpose of this mod is a performance boost, taking better advantage of GPU horsepower. The B button toggles the slow-down effect of phase systems. It used to be called Starfarer. I've got an RX580 and a R5 3600 and I'm aware of AMDs issues with OpenGL, but I don't see how that justifies the performance I've been getting EDIT: Sorry I didn't specify. I'm on Ubuntu 14. 9. 2 speed with ctrl+B as a key combination, for example. If it's on, turn it off (or vise versa). And if you make it save less often then it defeats the whole purpose of having an autosave. Moderator ‎12-05-2022 09:06 AM. Open menu Open navigation Go to Reddit Home Whenever I dock somewhere, my fps drops to 4 or 5 when the menu options are fading in, on shop screens, etc. This isn't a good way to mass obtain them but probably easiest one. It's mostly Annihilators, which as HE do little damage to shields. albeit I have 500 dp as well and it works pretty good for me on normal speed and without zooming out a lot on big battles. Droll12 • 3 yr. Uses modern OpenGL rendering techniques to efficiently render custom engine plumes. My vram used to cap out at 100% with insane fram drop and such and now it sits at about 20% nicely. You can't simply unlock fps limit. . Each type of core has a base % chance of dropping after each battle - 5% for Alpha, 10% for Beta and 20% for Gamma cores. After you beat the carriers you can use your ship to take down shields (with your railguns). This happens to me too, one or multiple mods have some kind of memory leak. So I just reinstalled the game for the new patch (love it to death, fwiw) and I'm having some awful slowdowns in combat. 47K subscribers in the starsector community. I have a relatively robust system, ryzen 5 CPU, 3060ti GPU, 64gb ram, but starsector still seems to run poorly at 35 to 60 fps in most situations and down to 10 or 15 fps in battle with heavy drone swarm or missile spawn [thanks kadur and blade breakers. EMP can help you disable guns on an enemy capital ship or fully disable destroyers/cruisers (engines and all). You can manually select a weapon group using keys 1 through 5 on your keyboard, like an FPS game. Admiral Posts: 500 Curious no? Game slowing to a crawl after large fights « on: January 07, 2022, 11:52:08 AM » When I first load up the game its rock solid at 60. Lock the FPS at 60 (or whatever is the max in your monitor) Enable the FPS Lock for UI outside the window at 30fps or less. I really want to take out this domain mothership please. Unable to launch. "vsync":true --------> "vsync":false. I even savescummed to fight them again. Step 4: Put an Alpha Core in the Fortress. This mod gets rid of the shield glow but keeps the weapon glow on affected fighters, so you can avoid losing 30 fps whenever a Heron. addRingBand (star, "misc", "rings_ice0", 256f, 2, Color. comments sorted by Best Top New Controversial Q&A Add a CommentStep 2: Look for a low hazard planet to colonize in an high danger system. Alternatively, you can drag and drop a file on the gray text box. The product of multiple mentions. Performance in battle is also abysmal when anything more serious starts to happen. this also means you can add the. Deep Rock Galactic is a 1-4 player co-op-first sci-fi FPS featuring badass space Dwarves, 100% destructible environments, procedurally-generated caves, and endless hordes of alien monsters. I get questions all the time across multip. – Updated for Starsector 0. The next best capitol only has an upkeep factor of 0. From my experience playing the game with Intel i5-7200U @ 2. Developer indicates game mostly uses display lists with some VBOs (so !7078 (merged) may help) and that transitions are “just rendering the same things with different transparency, and a black quad over the entire screen”. Version 0. Method 3: Scan for Malware and Virus. (if your eyes can handle it you can also reduce it to 20) ########. A drop group is a set of items from which specific items will be picked. #7 (ノ° °)ノ. The shift in FPS makes the game jittery, but again, it only happens when I move my cursor. Would be nice to see Nex tone down fleet spam. 2D RPG/Trade/Fleet Combat Game. This math proves it. Logged. You should be OK. Go to starsector r/starsector. Now fully released!It's insane how low my fps is going, using basically the same mods in the past version i could get easy 30-60 fps even in large battles with my crappy nootebok But now in this version it's seems that i can't even get up to 202. That all changed when the lag monster attacked. I tried a different mouse and different settings, but nothing has fixed the. Remember, supplies are the lifeblood of any fleet. If for whatever reason you need to Load A Save you will need to exit Starsector and reopen it. • 4 yr. 1. Really not sure why you'd be seeing such a drop in performance - maybe some graphics settings changes to get a different game to run better? Bit of a long shot. Actually, re-reading your OP, I think you might possibly be misremembering what FPS you were getting - some of those numbers are above 60, but you couldn't get that without editing the. Repeat until you have enough cores. json file and disable V-sinc, it will help, but will not be on the level of Nvidia or Intel cards. - Updating the drivers. Alpha AI core drop rate REEEEEEEE! I kill remnant ordos with two radiants. Extra System Reloaded (or as it is now known, Exotica Technologies) does not affect drops of colony items or any other mod's drops. Following that thought processing, I have my solution, I have since added more and more Ram till the memory leaks stop being a problem. 4 comments. Aside from that it doesnt really impact the game iirc. I've been using it with Starsector btw. steady 60 fps the only Time I had issues was on my 8gb lap top 2gb ram card. r/skyrimmods • Mods to revert exploits after ussep. As title suggests. white" probably sets up the overall light tone of the Ringband of my asteroid belt. Change the numbers at the end of the lines to what you want. Ive tried to change Vsync to "false", dedicate 4gb ram, and run with java 8 but with no luck. This might mean you will need to only have one save present at a time but it is a temporary. My CPU core clock is lowered because I like to keep. edit: took it down to 20fps, even at such a crawl, it still freezes. Voice line sfx from Star Wars Empire at War are property of Petroglyph. The B button. on a 10 year old laptop, or a recently bought high end machine made not a big difference, neither for cosmoteer, starsector, or the. 1. For a while I have observed that FPS seems to tank after sizeable battles, and just a moment ago I was flying around at pretty stable in-system 60 FPS but immediately after a large(ish) battle my in-system FPS drops to sub-20 and hyperspace FPS is even worse at 12 - 18 FPS (was 40ish before slowdown). I tried a different mouse and different settings, but nothing has fixed the. The performance boost is found by removing CPU load and transferring it to the GPU, which vanilla starsector does not take advantage tremendously. If you see tearing or ghosting. * Surveying. Starsector doesn't really changes it's performance based on GPU. Am I nuts or do [REDACTED] fleets drop hardly any AI cores? I've been on the search for Alpha cores recently and have been hunting Ordo after Ordo. -An IT professional and amateur mechanicAs stated before, Vanilla does not leak memory, and most good mods do not either. Once you’re in the config folder you open settings. phase out. I will check this out, no harm in trying. It requires manual setup to get autosaves working. Back in the days of this game being made , something like 30 fps was a standard so creators locked every ingame speed to fps as kind of internal timer. The reason i think this is because the FPS and the idle % counter at the bottom mid of the screen never seems to fluctuate. For new players, it is highly recommended to play through the in-game tutorials and to read about the Game Mechanics. 1. Then the very next battle will drop down to 8-10 . 0 (April 24, 2018): – Initial releaseWhat I observed was that Razer did not boost fps directly but it did allow me to allocate more VRAM. CryptoOnly build a star fortress and whatever else you need to keep the colony above 0 stability. In game, it's showing that I'm rarely idle. Search "maxBattleSize" in settings. I have done very little over the weekend because it's the weekend, so all you get are these newfangled doodads. Honestly I was expecting more from Star Valor. Starsector is a bit weird when it comes to alt-tabbing. The FPS and Idle indicator both read about 60 fps and ~40-50% idle both in the campaign map view, and during combat. Hmm, it seems a lot more stuttery than just slowing down time but I’ll take a look again (I think my actual FPS counter drop) pedro1_1 • 3 yr. json. I have ryzen 5 3600 and rx 5700 xt and the game can drop to to 6 fps when switching back and forth between missions in mission select window in the main menu. From my experience running the game on a 3600x it doesn't get too bad until endgame, where it drops off to 30, maybe 20 if there's a lot of fighters, which tbh on the combat side I find good enough, but if you want smooth 1k battle sizes in starsector no pc is gonna work lol, that's just java being java. It doesn't happen with snes9x for example, but I tried turning off vsync and that makes anything run normally, didn't know vsync is that taxing on low performance devices.